﻿using UnityEngine;
using System;

public class GameAdsManager : MonoBehaviour
{
    static AdsBase GameAds;

    void Start()
    {
        //GameAds = new APKGameAds();
        GameAds = null;
    }

    public static void PlayGameAd(Action<string> errorCallback, Action successCallback)
    {
        successCallback?.Invoke();
        //GameAds.OnVideoError = errorCallback;
        //GameAds.OnVideoSuccess = successCallback;
        //GameAds.ShowRewardAds();
    }
}
